http protocol, and not the
Because of this, it doesn’t work with Cordova, so I tried Capacitor and everything worked flawlessly on my phone.
It is written here that HTTPS is used to load local assets on Android. Is it also the case on iOS? I can’t check because I don’t have a Mac right now.
I’d also like to be sure that it’s something that won’t change in the future and that my game won’t break with future versions of Capacitor.